Played: Reigns: Her Majesty

In this 2018 GDC talk, Writer Leigh Alexander shares her narrative design process around the tricky political tightrope of women’s power, especially when it has to be both violent and funny.

Reigns was a simple, fun game: make decisions to keep the needs and whims of your kingdom in balance and stay alive. Reigns: Her Majesty adds more depth – the goals that seemed like bonuses in the original make up an actual plot in the new version. Staying alive isn’t the goal. The lack of actual power afforded to the wife of the king leads to more interesting and fun decision making, too.